Witch Hand By Casey Rose and Lewis Le Val

$4.50

Download Only

A coin said to be guarded by the spirit of a black cat.
A game that becomes something more.
A story they will never forget.

In Witch Hand, the classic “which hand” plot is transformed into an atmospheric routine of folklore and spirit. You introduce an intriguing coin, said to be protected by the restless spirit of a black cat, and through your participant’s interaction with this presence, the phases play out seamlessly. No electronics, no gimmicks, just words, psychology and presentation.

Casey Rose shares his self-working approach, playful and deceptive, while Lewis Le Val dives into darker territory, expanding the effect with chilling presentations and powerful touches. Among these are multiple outs, eerie subtleties, and additional phases, including the beautifully direct Spirit Touch, a moment that feels utterly impossible.

Finally, the three phase routine concludes with a haunting name revelation. Please note: No peek method is taught in this download. It is assumed you already know a basic billet peek, but the scripting and structure elevate the moment into a truly eerie climax.

Inside you’ll learn:

Casey’s original routine with a playful “cat spirit” premise

Lewis’s alternative presentations, from heartfelt to haunting

Layers of subtlety, outs, and pacing tips

Extra phases, including Spirit Touch and more, to deepen the mystery

How to turn a puzzle into an unforgettable encounter with folklore

Witch Hand is simple, self-contained, and perfect for intimate performances, close-up sets, and your Halloween repertoire.

A black cat waits in the shadows.
Will your participant see it too?

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